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New Falconer's Guild - Guild Ball
#3
I cannot see how this is helping the game to be honest. There seems to be more focus on more guilds, than models for existing guilds. Whilst obviously from a purely financial decision, selling a box of miniatures, will pull in more than a single sculpt, as someone who 1) is not playing competitively so is not buying each power creep guild, 2) has not even painted his kick starter guild, each new guild release just bores me. Eventually they will run out of mechanics (Snare was supposed to be Hunter specific, to start, its now in other guilds,) a new captain, mascot and model per guild per year, would pull in more money, and keep interest more I feel.

That being said though, they have moved out of Element Games, into new premises, so things cannot be going too badly.
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Messages In This Thread
New Falconer's Guild - Guild Ball - by jaqenhgar - 23-03-2018, 09:41 PM
RE: New Falconer's Guild - Guild Ball - by Gareth - 25-03-2018, 07:23 PM
RE: New Falconer's Guild - Guild Ball - by Gareth - 28-03-2018, 10:08 AM

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