Necromunda - Printable Version +- Redditch Tabletop Gamers Forum (https://forum.redditchtabletopgamers.com) +-- Forum: Fantasy and Sci-Fi Miniature Gaming (https://forum.redditchtabletopgamers.com/forumdisplay.php?fid=35) +--- Forum: Necromunda (https://forum.redditchtabletopgamers.com/forumdisplay.php?fid=70) +--- Thread: Necromunda (/showthread.php?tid=947) |
RE: Necromunda - Stuart - 19-07-2012 I've definitely settled on Delaque - don't think that conflicts with anyone else. New forum area created. RE: Necromunda - jaqenhgar - 19-07-2012 OK cool September start it is! RE: Necromunda - manrogue - 19-07-2012 Cool, sounds good! I will have a go at cranking some more paper terrain out for September. If anyone does fancy giving a hand making it up let me know and I can print it off on card for you to make! :p RE: Necromunda - Stuart - 19-07-2012 I can help out Vince - I'll keep a Tuesday free for that very purpose RE: Necromunda - jaqenhgar - 19-07-2012 Nice one, I think it's generally played on a much smaller area than infinity - from memory each model can only move 4" or run 8" per turn, and with multi-levels that's up/down as well as across. Will have a good read of the rules over the weekend, and maybe get a practice game end of August. What do you think should be the min/max no. of players for a campaign? What worked with Cutlass? RE: Necromunda - manrogue - 19-07-2012 Sounds good, cheers Stu! RE: Necromunda - Stuart - 19-07-2012 No worries, sure we get can a good amount of scenery built. I'll pick up some sheets of that 3mm MDF from Wickes too, with a view to perhaps building some multi-level platforms. RE: Necromunda - Stuart - 19-07-2012 2 boxes of Delaque are currently winging their way to me. I reckon a combination of khaki and quickshade on the overcoats will see them painted fairly quickly. RE: Necromunda - jaqenhgar - 19-07-2012 I will dig the old Necromunda terrain out and base some of it, otherwise it's a bit flimsy. RE: Necromunda - Nick - 19-07-2012 I might try this out at some point, never played it. |