Cheers Stuart, Great fun, brutal first game with a 6 on 2 gang hit and run, your back up arrived too late. the second one, not so good for me, i had to just stay on the defensive and overwatch it up, and hope! Lots of advances and skill/stat increases. and a 300 boost to my Gang rating (that what happens when you take on a gang 600-700 higher than you!) no major injuries, one of my guys got impressive scars and another got an arm wound. all in all a productive night.
next i need to decide on if i want to buy the skull chip, silencer or auto repairer... probably need to work out what they do first!
oh and my heavy is now BS5, he needs a better gun. i've got 169 creds to spend....
edit - My Juve (now a fully fledged ganger) with gunfighter is going to get a Plasma pistol. so 144 creds left.....I'll work out the rest later.
next i need to decide on if i want to buy the skull chip, silencer or auto repairer... probably need to work out what they do first!
oh and my heavy is now BS5, he needs a better gun. i've got 169 creds to spend....
edit - My Juve (now a fully fledged ganger) with gunfighter is going to get a Plasma pistol. so 144 creds left.....I'll work out the rest later.
Simian aka Ben
Interests
40k Death Guard, Nurgle and Space Wolves, Malifaux (Guild, Gremlins & Ressers), In Her Majesties Name (Professor Berengei's Circus), Bolt Action (Big Red One), Dredd (Robots), OGaM, Necromunda (Redemptionists)
Hooting into the Abyss
Interests
40k Death Guard, Nurgle and Space Wolves, Malifaux (Guild, Gremlins & Ressers), In Her Majesties Name (Professor Berengei's Circus), Bolt Action (Big Red One), Dredd (Robots), OGaM, Necromunda (Redemptionists)
Hooting into the Abyss