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W:AoS Impressions
#4
Great write up, and refreshing to hear something positive about AoS. I've only played a few basic test games, but I've actually really enjoyed it, and would echo your point about the strategy. Getting combos together with a caster, and using that inspiring presence at critical times add a lot of interesting dynamics. I really REALLY like the potential alternate turn orders too, as you say Gareth, setting up charges become even more risk/reward.

As to the lack of points cost, I have a theory on that. Having no points is another smart way GW encourages you to buy models from the whole range, not just those that happen to be point efficient in the current book. So for example, I rarely ran Corsairs in my Dark Elves army as I found them a bit pricey in points and didn't return enough for the points spent. Now there's no points, I can bring them because I think they look cool and not be penalized for taking a "sub-optimal" choice.

I'd definitely be up for playing some AoS scenarios.
Warhammer 40K (Astra Militarum & CSM/1KSons/Daemons) | AoS (Daemons of Chaos) | Dropfleet Commander (UCM) 
Models painted in 2017: 74
Models painted in 2018: 45
Models painted in 2019: 55
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Messages In This Thread
W:AoS Impressions - by Gareth - 18-08-2015, 10:23 PM
RE: W:AoS Impressions - by Stuart - 19-08-2015, 09:15 AM
RE: W:AoS Impressions - by Gareth - 19-08-2015, 07:16 PM
RE: W:AoS Impressions - by Agent0range - 24-08-2015, 02:30 PM
RE: W:AoS Impressions - by Gareth - 02-09-2015, 11:21 AM
RE: W:AoS Impressions - by will - 02-09-2015, 10:11 PM

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