30-01-2015, 04:00 PM
(30-01-2015, 03:54 PM)aprilmanha Wrote:(30-01-2015, 03:50 PM)Dedwoods42 Wrote: Aye- Which is why the cultists move out the of way, Oblits shoot, cultists run to get back in front ;-)
But the eldar will not beat their 2+ save, but do ignore cover?
The oblits will get no benefit from it?
Aye, sorry- ignore that. Replace with barebones Sorcerer rolling on biomancy for a decent chance to get some good buffs. That + two MoN Oblits will set you back 212 points and have a decent chance of making that back before death.
40K - Tyranids (4500 Points) & Chaos - The Purge and the Brazen Host (8500 Points)
30K - Death Guard (2000ish Points), Sons of Horus (175 Points because Loken) + World Eaters, soon.
Project Log
"Only a fool takes Khârn for a mindless brute or rabid dog. Under that blood-soaked helm lurks an intelligence and cunning that makes him a masterful killer - trust me when I say that there is a dark purpose in his madness."
30K - Death Guard (2000ish Points), Sons of Horus (175 Points because Loken) + World Eaters, soon.
Project Log
"Only a fool takes Khârn for a mindless brute or rabid dog. Under that blood-soaked helm lurks an intelligence and cunning that makes him a masterful killer - trust me when I say that there is a dark purpose in his madness."