28-01-2015, 12:09 PM
Limiting MC to T5 until 1250 would be... Interesting - Although Tyranids would be very heavily penalised. T6 may be more appropriate? Allows Hive Tyrants and Carnifexes. Then again, running pure horde could be fun!
As for Summon and Invisibility - I'd say that increasing the WC cost would be a good counter - or making them like Daemonology for non-daemons and introducing Perils on any double. Would keep them in the game but force the controlling player to think a little more carefully about casting them - especially Invisibility.
As for Summon and Invisibility - I'd say that increasing the WC cost would be a good counter - or making them like Daemonology for non-daemons and introducing Perils on any double. Would keep them in the game but force the controlling player to think a little more carefully about casting them - especially Invisibility.
40K - Tyranids (4500 Points) & Chaos - The Purge and the Brazen Host (8500 Points)
30K - Death Guard (2000ish Points), Sons of Horus (175 Points because Loken) + World Eaters, soon.
Project Log
"Only a fool takes Khârn for a mindless brute or rabid dog. Under that blood-soaked helm lurks an intelligence and cunning that makes him a masterful killer - trust me when I say that there is a dark purpose in his madness."
30K - Death Guard (2000ish Points), Sons of Horus (175 Points because Loken) + World Eaters, soon.
Project Log
"Only a fool takes Khârn for a mindless brute or rabid dog. Under that blood-soaked helm lurks an intelligence and cunning that makes him a masterful killer - trust me when I say that there is a dark purpose in his madness."