So, with my drive next year to start doing some WFB and my love of all things dwarfy, i thought i'd try and glean some forum wisdom from the more experienced players among you.
What i was thinking (and i know this may all change when the new book is out), and tell me if im wrong on any of these, is:
Lord on shield (actually this is a bar top as my lord is the landlord of this drunken throng. question is this the best way to run a lord? and what runes should i be considering? he'll be in a big unit of....
28 Warriors with Shields and hand weapons again is this the best way to run these? and is 28 enough, i was thinking 5 ranks of 6 dwarfs....this is my main question actually, what is the best way to run blocks of warriors (ranks and file wise)? these are the Black skull pass models mainly so i cant change them to great weapons easily. and of course banner/musician and champ.
i have cannons too, 2 of them, i assume its worth putting an engineer with these? is it worth looking at great engineers too?
thunderers, i have 20ish of these, 2 units of 10 or one big unit of 20? and what is really the difference. my gut feel is 2 of 10.
I have plenty of the slayer models too but from what i understand these are generally considered crap, but if you had to run them (mainly as i like the fluff for them) what would you do?
the other units in the book im going to worry about when the new book comes out i think.
any thoughts/suggestions/advice would be good so go nuts!
What i was thinking (and i know this may all change when the new book is out), and tell me if im wrong on any of these, is:
Lord on shield (actually this is a bar top as my lord is the landlord of this drunken throng. question is this the best way to run a lord? and what runes should i be considering? he'll be in a big unit of....
28 Warriors with Shields and hand weapons again is this the best way to run these? and is 28 enough, i was thinking 5 ranks of 6 dwarfs....this is my main question actually, what is the best way to run blocks of warriors (ranks and file wise)? these are the Black skull pass models mainly so i cant change them to great weapons easily. and of course banner/musician and champ.
i have cannons too, 2 of them, i assume its worth putting an engineer with these? is it worth looking at great engineers too?
thunderers, i have 20ish of these, 2 units of 10 or one big unit of 20? and what is really the difference. my gut feel is 2 of 10.
I have plenty of the slayer models too but from what i understand these are generally considered crap, but if you had to run them (mainly as i like the fluff for them) what would you do?
the other units in the book im going to worry about when the new book comes out i think.
any thoughts/suggestions/advice would be good so go nuts!
Simian aka Ben
Interests
40k Death Guard, Nurgle and Space Wolves, Malifaux (Guild, Gremlins & Ressers), In Her Majesties Name (Professor Berengei's Circus), Bolt Action (Big Red One), Dredd (Robots), OGaM, Necromunda (Redemptionists)
Hooting into the Abyss
Interests
40k Death Guard, Nurgle and Space Wolves, Malifaux (Guild, Gremlins & Ressers), In Her Majesties Name (Professor Berengei's Circus), Bolt Action (Big Red One), Dredd (Robots), OGaM, Necromunda (Redemptionists)
Hooting into the Abyss