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battlefield Birmingham 5 40k tournament
So game4 typed out of my laptop

Mission: Purge the Alien and Vanguard Strike.

I was facing off against Mike Collins, who was running drop pod wolves, his list: 3xRune Priests, all with axes and meltabombs, each had jaws and 1 other power, 3x5 Wolfguard (Plasmas, Flamers and Meltas) in Drop Pods, 4x9 Grey Hunters 1 Meltagun in each (1 had arjac (str10 hammer, eternal warrior, 2 wounds, 3+ inv 2+ save, think Lone Wolf on crack!) in Drop Pods.

I get Fortune but not until my 5th roll which is now on the Farseer, then get Prescience with him as well.

I win the roll for turn1 and take it, all I've done is castled up and cast fortune turn1.

His turn1, he lands and hits with 4 drop pods, all4 hit with no scatter and land about 4" away from the Beastpack all 4 are the Grey Hunter pods, 3 have Rune Priests, 1 has Arjac... he casts Jaws once, I deny, he casts jaws a second time I deny, he casts jaws a third time, I fail to deny on a 4+ re-roll... he hits 2 Khymera, they pass the initiative tests, next up is the shard farseer with fortune, prescience and is fearless.. he rolls a 6... so is dead... then hits a swooping hawk, he's fine, then a Wraithknight, I roll a 6... so he dies...

Game over...

I assault 2x10 Grey Hunters, they smash my face in and I fail moral and run off the table, leaving just Jetbikes, Wraithknight, Hawks and Spiders... I try my best, but I'm 5-2 down on KPs turn2! Definatly game over, so I give up on trying to win the game and try to get some points out the game.. which is hard turn2 lol!

I scatter to the hills and rocks for cover, but he catches the Warp Spiders who only run 1" away and assault move 4".. so are caught a killed in combat after scattering towards Grey Hunters... the Hawks, 4 Jetbikes and 5 Kabalite warriors fail to kill 3 Wolf Guard in shooting and 4 rounds of combat... LMAO as Mike passes like 10 saves required on him... my last 3 turns are just spent protecting a line breaking Jetbike unit, by feeding a unit of Grey Hunters a Jetbike unit per turn, but in the other direction... so end the game fairly close on KPs s I tuck out a few drop pods along the way, the game ended something like 8 or 9 to 6 or 7 KPs, tp a a 2-19 loss, Mike was a nice opponent and went balls out and got lucky.

If I had kept either of the Farseer OR Wraithknight alive, it would have been a game as I could have gone around killing Drop pods for fun!

Game5

Crusade, Dawn of War.

I would be facing off against Nick again, like I said before, we did try to swap, but Harry was having none of it.

I got okay powers Wink, Fortune, Missfortune, Prescience, Shriek on Eldrad, Farseer, Guide, Prescience and Puppet Master. (pretty perfect, which also meant I got Fortune in every game and 4/5 on Eldrad :p)

I went first again, setting up centrally and waited to see what Nick would do, he deployed centrally again, but placed the Landraider and Riptide on the left flank.

Nick didn't steal, so I went first in every game lol

The Beastpack moved and ran forwards, the Wraithknights also pushed up and then did something awesome, the first rolled a 6 to wound against the Riptide, killing it, the second hit the Landraider getting 1 pen, which then failed to cover save, then rolled a 5, exploding it! Epically lucky, but this was basically it, bar something going drastically wrong, Nicks turn1 and the Deathstar hit the Bomb, but did little in shooting and in combat (4 Khymera died), I won the roll for hit and run and did so.

Turn2, missfortune was denied, when the Beastpack hit again it did little as did Nicks Deathstar to me.

Turn3, missfortune was denied again and so was Nicks, so combat was going slow with Nicks Chapter Master and Tig just grinding through the pack 1 or 2 Khymera at a time.

Turn4, my missfortune gets through and the Pack basically takes out Nicks deathstar, with just Coteaz, Chapter Master and 2 Centurions on one wound.

(turn2, 3, 4 and 5 the remaining Wraithknight, Warp Spiders and Hawks have take out the rest of Nicks army)

Turn5, The Beastpack wipes out the rest of Nicks deathstar to give me another tabling win for max tournament points and almost max victory points as 3 Jetbike units and the Warriors jump on 4 of the 5 objectives.

I end the tournament on 71pts out of 100 and 9th place. If things had gone better game4, I could have won this event, which is the first time I've ever been in contention of a large event! Which is a rather nice feeling! :p.




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RE: battlefield Birmingham 5 40k tournament - by Embolden - 17-02-2014, 09:37 AM

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