08-09-2013, 09:04 AM
(07-09-2013, 08:07 PM)jaqenhgar Wrote: Thinking of taking this list to BB4:
Sammael - corvex = 200
Librarian – level 2, bike, displacer field, force sword = 145
Ravenwing Command Squad – 5 bikes, 1 grenade launcher, apothecary = 230
Ravenwing Command Squad – 5 bikes, 1 grenade launcher, apothecary = 230
Ravenwing Attack Squadron – 6 bikes, 2 meltaguns, attack bike (multi-melta) = 236
Ravenwing Attack Squadron – 5 bikes, 2 flamers, attack bike (multi-melta) = 199
Ravenwing Attack Squadron - 3 bikes, 2 meltaguns, attack bike (multi-melta) = 155
Assault Squad - 5 marines, 2 flamers, serge with combi-flamer, drop pod = 105
total 1500pts
The librarian will probably roll twice on divination hoping for ignores cover/reroll failed saves (libby)/reroll successful saves (enemy).
There is no banner, so the flamers are there to deal with IG blobs and ork/tyranid swarms.
I could take the banner of dev on one unit by dropping the assault marines or lvl2 on the libby and an apothecary. Alternatively I could try and sneak in a darkshroud for stealth on the command squads. Lastly is the libby worth it? I could swap him out for an Int chaplain on bike with mace of redemption (+3S AP3, concussive) for 160pts for more combat punch.
I really like this list! Helldrakes will screw this list (Vector Strike then Flamer will remove 90% of a squad x3 per turn from turn2 onwards...) Combat can protect you turn2 when all the Helldrakes come on, so look for squads like Marines that cannot do much to hurt/escape you, but you won't chew through them, so you remain locked, the helldrakes come on and do little/nothing and don't forget Hit & Run... so you move out of combat, then remove whatever squads you want through mass fire power! hopefully.. you'll have done enough damage to the Chaos/Daemons troops you should be okay... just about... Well that how I'd play it.