Trolls eat through armour, chosen just hit hard. If people start switching onto Monsterous Cavalry, or Paul gets a steam tank, you need to be looking at S7 (-4 AS) or no armour save allowed, to be able to do damage, with any reliability.
As for the Shrine, it's far from great, but would give him a magic phase, even if its only throwing 6 dice for an IF. The shrine got worse, but only because people take a wizard. If your avoiding 'magic' being able to safely go for a double 6, with no drawbacks, on something that when it's cast is actually powerful, is a wonderful thing. I wouldn't touch it, but I would probably have a L4 Tzeentch Sorcerer on a Disc. JJ doesn't want a Mage, so it's a great option.
As for the Shrine, it's far from great, but would give him a magic phase, even if its only throwing 6 dice for an IF. The shrine got worse, but only because people take a wizard. If your avoiding 'magic' being able to safely go for a double 6, with no drawbacks, on something that when it's cast is actually powerful, is a wonderful thing. I wouldn't touch it, but I would probably have a L4 Tzeentch Sorcerer on a Disc. JJ doesn't want a Mage, so it's a great option.
Star Wars Legion - Rebels
Guildball - Alchemists
Blood Bowl - Lizardmen
Guildball - Alchemists
Blood Bowl - Lizardmen