12-12-2012, 12:01 AM
Well I would just like to say a few words........
'[undefined=undefined]Death Leaper for the win!!![/undefined]'
Thanks Rob - close game throughout!
Couple of people have asked, so here is the full list
Hive Tyrant HQ with 2 x t/l brain leech worm devourers, hive commander and old adversary
Hive Tyrant as above but no Hive Commander
Tervigon with catalyst, crushing claws, adrenal glands, toxin sacs
Tervigon with catalyst and toxin sacs.
20 Termagaunts in Mycetic spore with Devourers.
20 Termagaunts in Mycetic spore with Devourers.
Doooooooom in Mycetic Spore
Death Leaper (for the win)
Tactica -
This is for 8 out of 10 games. Deploy the two Tervigons in cover and all else in reserve. Everything arrives turn 2 on a 2+ - plan is to get first blood, shooting down any enemy flyers with the tyrants first. Then take it from there. The army puts out 24 t/l S6 shots, 120 S4 shots, up to 18 S6 shots from the spores and Doom, plus bits and bobs. Thats 160 odd shots, re rolling 1's to hit and wound if you are careful.
Oh and swap all powers for Biomancy - no thought required! (Only possibility is rear guard Tervigon keeps catalyst)
Keep Death leaper alive for line breaker insurance and there you have it.
One more tourney before retirement!
'[undefined=undefined]Death Leaper for the win!!![/undefined]'
Thanks Rob - close game throughout!
Couple of people have asked, so here is the full list
Hive Tyrant HQ with 2 x t/l brain leech worm devourers, hive commander and old adversary
Hive Tyrant as above but no Hive Commander
Tervigon with catalyst, crushing claws, adrenal glands, toxin sacs
Tervigon with catalyst and toxin sacs.
20 Termagaunts in Mycetic spore with Devourers.
20 Termagaunts in Mycetic spore with Devourers.
Doooooooom in Mycetic Spore
Death Leaper (for the win)
Tactica -
This is for 8 out of 10 games. Deploy the two Tervigons in cover and all else in reserve. Everything arrives turn 2 on a 2+ - plan is to get first blood, shooting down any enemy flyers with the tyrants first. Then take it from there. The army puts out 24 t/l S6 shots, 120 S4 shots, up to 18 S6 shots from the spores and Doom, plus bits and bobs. Thats 160 odd shots, re rolling 1's to hit and wound if you are careful.
Oh and swap all powers for Biomancy - no thought required! (Only possibility is rear guard Tervigon keeps catalyst)
Keep Death leaper alive for line breaker insurance and there you have it.
One more tourney before retirement!