03-06-2016, 04:52 PM
(This post was last modified: 03-06-2016, 04:53 PM by Agent0range.)
(03-06-2016, 11:09 AM)Embolden Wrote: Belakor is great, assuming you're casting Invis on the knight? and giving shrouding to the Maulerfiends?
The Knight is a great addition, it gives the list some real punch! I would vouch for the Gatling cannon over two combat weapons. The Chainsword gives you D in combat and you have Stomps as well.. Plus the Gatling cannon means you can gun down Warp Spiders/Bike squads etc that will be operating on the fringes of the game.
Good thinking, I'll see if I can squeeze the gatling canon in! Yeah I'm usually putting invis on my picket line of hounds and either the knight or a maulerfiend. Be'lakor flubbed a few psychic rolls I think in the game against Chris, so seemed to do very little. Had him gunned down by bolters in another game against Terry, so I think I might just keep him flying in the air doing his thing with invis and psychic shreik/shrouded.
Warhammer 40K (Astra Militarum & CSM/1KSons/Daemons) | AoS (Daemons of Chaos) | Dropfleet Commander (UCM)
Models painted in 2017: 74
Models painted in 2018: 45
Models painted in 2019: 55
Models painted in 2017: 74
Models painted in 2018: 45
Models painted in 2019: 55