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W:AoS Impressions
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Ok folks, this is without playing a game, but having spent an amount of money on Age of Sigmar, and having spoken and heard from people, this is my impression on the game system.

Quick over view for RedWarSoc, this might be an fantastic game system.

Time to explain, why that is my feelings.

Firstly the rules, or lack of them, mean that the game is very simple to pick up and play. There are glaring things missing from these rules though, the most obvious being the Army List building and points cost. This is obviously a very strange way to play the game, however what it does mean is that a degree of not being a dick, comes into force when picking an army. On the flip side, it encourages scenario play which is the best way to play the game.

Next there actually appears to be a huge amount of tactics in the game. Now for this having not played a game, I am going off other peoples opinions. The most obvious one revolves around the combat phase, in that order of combat selection. If previous editions of the game, all sides fight in one combat. In AoS the player whose turn it is choses a unit to fight, then his opponent choses a unit, but that unit doesn't have to be one who just defended. Then there is the battle rounds and how that plays into your decisions. It could be that player A gets the first turn, then Player B, then Player A, the Player B, then Player B gets another turn. If your going second in a battle round, do you push a unit, hoping to get back to back turns, or do you play defensively, incase your opponent wins the turn? Thats just the start from the basic rules, but this blog, covers more hidden tactics.

Having purchased both W:AoS and Quest for Ghal Maraz, I think that the content of these books might be ideal for the ideologies of some people in Redditch. Each book contains a number of scenarios, and from what I have heard this is vital to enjoyment in the game. A straight up fight, in many game systems is boring, so with GW actively publishing scenarios (16 in a month,) it adds a great variety in game play. These scenarios even include rules where if one player outnumbers the other, by a third they automatically take a certain role in the game. Add to that the inclusion of rules for playing in certain realms (for example you could play in the Brimstone Peninsula in the Realm of fire, where there are geysers of lava erupting, which could kill models nearby.) There are also rules in the books and the main rules (the triumph table,) that encourage campaign play.

My initial reaction to the game was negative. I really struggled to grasp a game that had no internal balance at its core. I still wish there was a way of constructing armies, but having seen the way that GW are taking the game, and having observed peoples opinions on having partaken in games, it might not be as vital as I first thought. That being said though the UK tournament scene are constructing ways of selecting armies, so perhaps using one of those systems might help.

Ultimately my view of people that attend RedWarSoc, is that most of us, are not the most competitive of players. Thats not a negative in describing anyone, but some clubs attracts players who play a fair amount of tournament games, and they are often pushing and honing lists, playing to the extremes of he rules. Where as at Redditch people tend to play for the enjoyment of playing a game, and the narrative feel of AoS, lends itself heavily towards those types of players.

Ultimately like everything its up to individuals. I for instance just don't like the aesthetics of Infinity, so its not a game for me, and for others AoS might be the same. But I certainly will be looking to play some AoS, and would really like a couple of regular opponents, to play through the scenarios in a campaign style.
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Messages In This Thread
W:AoS Impressions - by Gareth - 18-08-2015, 10:23 PM
RE: W:AoS Impressions - by Stuart - 19-08-2015, 09:15 AM
RE: W:AoS Impressions - by Gareth - 19-08-2015, 07:16 PM
RE: W:AoS Impressions - by Agent0range - 24-08-2015, 02:30 PM
RE: W:AoS Impressions - by Gareth - 02-09-2015, 11:21 AM
RE: W:AoS Impressions - by will - 02-09-2015, 10:11 PM

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