28-01-2015, 11:05 PM
(28-01-2015, 05:27 PM)Gareth Wrote: Charlie there are a few differences. 30k era Marines loose and they shall know no fear. They cost more per marine than standard, but by taking larger numbers of them you then start to save points. Another key thing is that their equipment is fairly inflexible. Tactical squad equivalents have Bolters or Bolt Pistol / CCW. No special or heavy weapon option. Those come in seperate squads, but all members have to have the same weapon, so unlike Devistators who can be equipped to fulfil various roles, you get 5 of the same weapon.
However the main thing is that they have been designed even more so, than regular 40k, to tell a story and play in a campaign based structure.
Thats not bad then
I would never mix a squads guns, it just kinda makes them not very good at anything, rather then good at a job
W40K: Blood Ravens / Orks / Inquisitor / Imperial Guard
Warhammer: Dwarfs
Warmachine: Protectorate of Menoth / Khador / Cygar / Circle
Malifaux: Started Neverborn and Outcasts
Warhammer: Dwarfs
Warmachine: Protectorate of Menoth / Khador / Cygar / Circle
Malifaux: Started Neverborn and Outcasts