Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Keith's Tau fleet [Campaign]
#1
Hi all,

Thought it was about time I made my own thread seeing as everyone else has. Good game against James last night. We got "Escalating Engagement" again, but to save time we split our forces (1000 points) into four divisions instead of five. I was the attacker, and I won, so I now have a decent system (Rebo). In fact, the win looks quite decisive in terms of victory points (+10, compared to James' -1) but that doesn't really reflect the outcome of the battle at all. In fact, as 10 o' clock approached, we rolled a die to decide whether we would extend the game by another turn or finish in the turn we were on. If we had decided to extend, I would have tried to disengage my entire fleet, as almost every ship was crippled while James still had his completely undamaged, biggest ships heading my way.

Luckily for me we ended it though, and while a lot of my ships had been crippled, I had destroyed two squadrons of escorts and a Dictator, which gave me a big advantage in terms of victory points and won me the game (although in terms of the actual situation on the battlefield, my fleet was screwed).

Sub-plots: My sub-plot just meant that the battlefield was littered with terrain. James' sub-plot gave him an extra squadron of escorts which he was supposed to keep alive (but didn't)

Lucky: My entire fleet managed to make it onto the table by about turn 3, and there was one turn in which they were all firing at James' Dictator which was his only ship for a long time. It did really well to survive as long as it did, helped by a strength 8 salvo of torpedoes where 5 conked out before they hit their target (5 6s rolled on 8 dice).

New renown: 21, and with a civilised world under my belt, that gave me 5 repair points to repair my crippled Protector and Emissary, flagship has gone home for repairs (again). My appeals gave me some kind of crappy thrusters on my flagship that give it +1 LD when burning retros, and an extra Demiurg ship. I am still in a situation where even when ships have survived battles, none of them have ever gained any experience as a result of which most of my fleet is Ld 6.
Reply


Messages In This Thread
Keith's Tau fleet [Campaign] - by Kungfu Kleg - 16-10-2013, 09:41 AM
RE: Keith's Tau fleet [campaign] - by jaqenhgar - 16-10-2013, 10:09 AM
RE: Keith's Tau fleet [campaign] - by Kungfu Kleg - 16-10-2013, 10:19 AM
RE: Keith's Tau fleet [campaign] - by Kungfu Kleg - 23-10-2013, 10:55 AM
RE: Keith's Tau fleet [campaign] - by jaqenhgar - 11-11-2013, 10:28 PM

Forum Jump:


Users browsing this thread: 1 Guest(s)