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RWS 2 Feedback
#5
positives - not dominated by fireball, scenarios meant you had to take balanced force eg some infantry for watchtower, standard or general for fortitude one.
negatives - my archers were crap! i would prefer less restrictions on army list as high elf player, maybe just 25% in core and 1 magic item.

things I learnt - you can't beat zombies by shooting them, trolls don't die very easily, and nor do grail knights except if your mage blows his own head off in the process - i missed the staff of solidity!
40K - Dark Angels, Dark Eldar, Necrons; Lord of the Rings - lots; Bloodbowl - Dwarves, Wood Elves; SAGA - Anglo Danes & Welsh; Guildball - Morticians, Engineers; Dropzone/fleet - Shaltari
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Messages In This Thread
RWS 2 Feedback - by Gareth - 24-04-2013, 08:26 AM
RE: RWS 2 Feedback - by -=IP=- - 24-04-2013, 05:28 PM
RE: RWS 2 Feedback - by Noisysteve - 25-04-2013, 08:22 PM
RE: RWS 2 Feedback - by -=IP=- - 25-04-2013, 08:30 PM
RE: RWS 2 Feedback - by jaqenhgar - 25-04-2013, 09:46 PM
RE: RWS 2 Feedback - by Gareth - 25-04-2013, 11:52 PM
RE: RWS 2 Feedback - by jaqenhgar - 26-04-2013, 06:35 AM
RE: RWS 2 Feedback - by -=IP=- - 26-04-2013, 07:54 AM

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