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Knights for Nids!
#24
(16-01-2013, 09:29 PM)Simian Wrote: From an entirely fluff point of view, tyranids shouldnt be able to fire fixed weapons (aegis, bastion guns etc)

from a fairness point of view, they probably should be able to.

It's a bit of a joke really but I'm slowly giving in to the fact it's not gonna happen! Had a great idea for a bug aegis line too!
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Messages In This Thread
Knights for Nids! - by Nick1988 - 21-12-2012, 06:29 PM
RE: Knights for Nids! - by The Count - 21-12-2012, 07:37 PM
RE: Knights for Nids! - by Nick1988 - 21-12-2012, 08:32 PM
RE: Knights for Nids! - by Embolden - 21-12-2012, 08:22 PM
RE: Knights for Nids! - by Nick1988 - 21-12-2012, 08:55 PM
RE: Knights for Nids! - by The Count - 21-12-2012, 10:33 PM
RE: Knights for Nids! - by sprogmcjob - 22-12-2012, 12:19 AM
RE: Knights for Nids! - by Nick1988 - 22-12-2012, 10:32 PM
RE: Knights for Nids! - by Nick1988 - 09-01-2013, 12:59 AM
RE: Knights for Nids! - by sprogmcjob - 09-01-2013, 01:06 AM
RE: Knights for Nids! - by The Count - 09-01-2013, 01:39 AM
RE: Knights for Nids! - by Nick1988 - 09-01-2013, 12:19 PM
RE: Knights for Nids! - by Nick1988 - 11-01-2013, 04:30 PM
RE: Knights for Nids! - by The Count - 11-01-2013, 07:20 PM
RE: Knights for Nids! - by Nick1988 - 11-01-2013, 07:23 PM
RE: Knights for Nids! - by Nick1988 - 11-01-2013, 07:39 PM
RE: Knights for Nids! - by Nick1988 - 16-01-2013, 05:46 PM
RE: Knights for Nids! - by The Count - 16-01-2013, 06:51 PM
RE: Knights for Nids! - by Nick1988 - 16-01-2013, 07:10 PM
RE: Knights for Nids! - by Nick1988 - 16-01-2013, 08:28 PM
RE: Knights for Nids! - by smallpoxeldar - 16-01-2013, 08:44 PM
RE: Knights for Nids! - by Nick1988 - 16-01-2013, 09:12 PM
RE: Knights for Nids! - by Simian - 16-01-2013, 09:29 PM
RE: Knights for Nids! - by Nick1988 - 16-01-2013, 09:34 PM

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