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Cygnar - Beyond the Battlebox
#10
Depending on what you'd like to play I'd probably suggest the following expansions;

Squire - Warcaster attachment, provides bonuses such as an additional focus and extended Control Area. Believe he's only 1 or 2pts at max.
Black 13th - Cygnar's character unit, they are 3 rather epic Gun Mages who can shoot nearly everything and anything in the game.
Hunter Light Warjack - It's abilities are very unique; Extended Control Range, the CR for this 'jack is doubled. That means you can out him 24" out in most cases and still Allocate. Plus his ranged gun has Armour Piercing so it halves they ARM of Medium or Large models. Deadly.

Those would be my next suggestions and outside of Trenchers and a handful of Warcasters, is also the extent of my Cygnaran knowledge.
Warmachine (Retribution of Scyrah, Khador), Hordes (Trollbloods, Blindwater Congregation), Bolt Action (IJA Infantry Section, Soviet Russia Armoured Platoon), SAGA (Norse-Gaels (WIP)), Deadzone (Enforcers, Forge Fathers)
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Messages In This Thread
Cygnar - Beyond the Battlebox - by Stuart - 06-07-2011, 10:06 PM
RE: Cygnar - Beyond the Battlebox - by stygmatyr - 06-07-2011, 11:28 PM
RE: Cygnar - Beyond the Battlebox - by Stuart - 07-07-2011, 08:26 AM
RE: Cygnar - Beyond the Battlebox - by Stuart - 10-08-2011, 09:38 AM
RE: Cygnar - Beyond the Battlebox - by Stuart - 17-08-2011, 01:08 PM
RE: Cygnar - Beyond the Battlebox - by Gareth - 17-08-2011, 01:39 PM
RE: Cygnar - Beyond the Battlebox - by Stuart - 17-08-2011, 01:46 PM
RE: Cygnar - Beyond the Battlebox - by Etched Oracle - 17-08-2011, 08:23 PM
RE: Cygnar - Beyond the Battlebox - by Stuart - 17-08-2011, 08:28 PM
RE: Cygnar - Beyond the Battlebox - by Khalain - 27-10-2011, 11:59 PM
RE: Cygnar - Beyond the Battlebox - by Stuart - 28-10-2011, 12:04 AM

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