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Necromunda Campaign - Printable Version

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+--- Thread: Necromunda Campaign (/showthread.php?tid=948)

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RE: Necromunda Campaign - Stuart - 26-07-2012

Just read about the coolant sea and islands idea - that could make for some interesting modular boards, perhaps a set of "floating" islands (Waterworld?) and interconnecting walkways that can positioned atop a murky green liquid surface?


RE: Necromunda Campaign - jaqenhgar - 26-07-2012

Sounds great, may start planning some - I'll get my sketching pad out!


RE: Necromunda Campaign - Angry_Panda - 26-07-2012

I just thought the idea of headquarters added a little more character to the game! Also gives players something personal to defend in certain games, and is a nice background for pictures of their gang... lol.

I'll happily bring my box of Necro terrain over and the club can use it as it wants? Hell, if there's somewhere to store it, it can live there! (plus, it helps get stuff out of my flat, as my dearly beloved is complaining i've not decorated nursery, built furniture, or done the washing up yet....)

I'll also try to build up some more stuff if I get the chance, so cross fingers!!


RE: Necromunda Campaign - manrogue - 26-07-2012

Its been a long time since i have played necromunda, i'm assuming all i need to do for now is create a gang, kit them out on the roster sheet and that is it until a club night where i can roll for territory etc?


RE: Necromunda Campaign - Angry_Panda - 26-07-2012

As far as I can see, yes.

I hope so anyway, otherwise the bits I've done will be somewhat pointless!!


RE: Necromunda Campaign - jaqenhgar - 26-07-2012

(26-07-2012, 12:55 PM)manrogue Wrote: Its been a long time since i have played necromunda, i'm assuming all i need to do for now is create a gang, kit them out on the roster sheet and that is it until a club night where i can roll for territory etc?

That's right, plus make sure you have some models to represent your gang! Probably a good idea to number the bases so you know who's who, and ideally kit them out with the right weapons but don't worry too much about that, as long as the model who's the heavy with the big gun has some sort of big gun, the juves have only pistols etc and the leader is obvious it's fine. ie it's not strictly wysiwyg since it's hard to change your models every time you buy them new equipment, although people are obv. welcome to do that.



RE: Necromunda Campaign - manrogue - 26-07-2012

I think (bar one model that i want to convert) i have all mine as seen as i converted them up before. Will pull them out tomorrow though and check!
Had a glance through the rules and should be quite fun i think!


RE: Necromunda Campaign - Angry_Panda - 26-07-2012

Im hoping to convert the whole of ny gang to represent the models in question. (Benefits of using cheap models as a base I think!)

Then again, im saying that, but I've not actually started doing it..... yet!

Might try to do it as a WIP thread here. That way people can give suggestions, criticism, or just laugh at my feeble efforts!


RE: Necromunda Campaign - manrogue - 27-07-2012

While looking for my models I found the original necromunda hardback. Is this still usable? Or has it been updated?



RE: Necromunda Campaign - jaqenhgar - 27-07-2012

It seems similar but has been updated, not sure what the changes are though. Printed out the rulebook today and had a flick through - it's all coming back to me!

Actually, the original book was softback which came with the boxed game so it sounds like you might have the updated version?