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Full Version: Warhammer Underworlds: Shadespire
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Quote:Warhammer Underworlds is a new tactical arena combat game on its way later this year. This is a system designed for balanced, small-scale tactical games, that can be played quickly and easily by anyone, but which even experienced players will find challenging to master. The game rules are designed with competitive play in mind; matches can be played in under 45 minutes, on a smaller surface than our larger-scale games, and will be ideal for club or tournament play. And not only that, we’ll be fully supporting an organised play system for this game, right from day one.

While the format of the game is a big departure from the game of Warhammer Age of Sigmar, Warhammer Underworlds: Shadespire is still firmly set in the Mortal Realms. The game is set in the Shadespire – an ancient and damned city, cursed by the Lord of Undeath to eternally sit in limbo between the realms of Light and Shadow – a haunted metropolis of mirrors, unquiet spirits and ever-shifting chambers.
This didn't seem to get any traction at RWS anyone considered it?
Yeah Age of Sigmar as a setting doesn't seem to have taken off to be honest, but I've been watching AoS and Shadespire in particular with great interest. Very tempted to buy it and just see who wants to play/give it a go. I like the minimal models and quick playstyle. Nice palette cleanser from the larger games.
That was my feeling also, the Dwarf team look cool in particular
Picked up the core set, but it's still unopened in the pile of shame.
If be interested to give it a go at some point I hear good things
I saw this being played at Warhammer Fest.  Would really like to try it out as well now.
Would anyone want to play pre AoS warhammer? Was 8th the last edition?
This is not on my radar...  but I do have several armies... 
Maybe Redwarsoc could be midlands revival centre?
I've always liked the look of the Dwarf Models but we'll see how it goes
Really enjoyed my first game of this last night with Steve, Gaz, and Matt.

Latest FAQ is at

Think we got most things right, but just noticed that we should have gained glory tokens each time an opponent's figure was removed from play - could have bought us both some tasty upgrades!
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