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Campaign Rules/gang rosters
#21
Yeah, what Panda said Smile
Figures painted in 2016: 4 Blush
"What this game needs is a panda with a chaingun."
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#22
yeah it's fine to proxy weapons
40K - Dark Angels, Dark Eldar, Necrons; Lord of the Rings - lots; Bloodbowl - Dwarves, Wood Elves; SAGA - Anglo Danes & Welsh; Guildball - Morticians, Engineers; Dropzone/fleet - Shaltari
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#23
last minute edit to my gang - switched a couple of weapons around - not got round to converting them up so now will be wysiwyg
40K - Dark Angels, Dark Eldar, Necrons; Lord of the Rings - lots; Bloodbowl - Dwarves, Wood Elves; SAGA - Anglo Danes & Welsh; Guildball - Morticians, Engineers; Dropzone/fleet - Shaltari
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#24
Updated my gang roster - quite a few injuries there and lost a territory to The Mad Capsules, but my gang rating still went up so it's not all bad, at least no-one died!
Updated rules slightly - see first page.

Also - another call for anyone who wants to sign up - it's not too late! Alan? Nick?
Free rules, can proxy models (although weapon options shown or at least a name/number on the base helps to keep track of who's got what during the game)

I also have a van saar gang (8 models so you will need a couple more) to lend if someone wants.
40K - Dark Angels, Dark Eldar, Necrons; Lord of the Rings - lots; Bloodbowl - Dwarves, Wood Elves; SAGA - Anglo Danes & Welsh; Guildball - Morticians, Engineers; Dropzone/fleet - Shaltari
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#25
Updated my roster with starting experience witnessed by Chris a couple of weeks ago.
Figures painted in 2016: 4 Blush
"What this game needs is a panda with a chaingun."
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#26
Right got my gang up on Yakromunda, Viskars hunters. Although i have no idea how to do a table so this will have to suffice Tongue

Viskar- Malcadon 165 credits (With 30 credits spent on training to give him 6xp which will give him an advance before i start)

Parker-Malcadon 165 credits (Also with 30 credits spent on training so 6XP)

Mylara- Jakara 190 credits (With 25 spent on training giving her 5xp)

Quato- Yeld 170 credits (With 30 spent to give him 6xp, so another advance)

Ghuliam- Yeld 170 credits (25 spent on training so 5xp)

The list may be subject to change before i start though depending on which models i can get my hands on and get ready. Will roll for my advances and territories when i'm at the club next (18th)
WARHAMMER/AGE OF SIGMAR:  khorne warriors of chaos
WARMACHINE: Khador, mercenaries 
BOLT ACTION 51st highlander division (in progress)
KILL TEAM: Adeptus mechanicus


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#27
Direct link to my crew roster on Yakiromunda: http://www.yakromunda.com/gang/6112/The+Grey+Area+Gang

I'll bung a link in my sig too.
Figures painted in 2016: 4 Blush
"What this game needs is a panda with a chaingun."
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#28
(06-09-2012, 08:49 AM)Stuart Wrote: Direct link to my crew roster on Yakiromunda: http://www.yakromunda.com/gang/6112/The+Grey+Area+Gang

I'll bung a link in my sig too.

Nice idea, Stole! Tongue
40k- Space marines(5000 pts) Imperial guard (3000 pts) Tau (3000 pts)
Epic 40k-Space marines/Imperial Guard(2000 pts)
Infinity Yu jing (Aprox 1000 pts)
Necromunda Escher Mad capsules Avalanche
Blood bowl Skaven
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#29
Here's a starting Escher Gang ... http://www.yakromunda.com/gang/6135/the-...e-jezebels
40k Tau 2300
40k Iron Snakes 2300
40k CSM Death Guard approx 7200, planning on stopping at 7777
Blood Bowl Skaven
Warmachine - Cryx, 2nd Ed ,Machine Minds 35 pts. Not updated to 3rd yet.
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#30
(06-09-2012, 07:16 PM)mooglemania Wrote: Here's a starting Escher Gang ... http://www.yakromunda.com/gang/6135/the-...e-jezebels

Nice one! Welcome on board!
40K - Dark Angels, Dark Eldar, Necrons; Lord of the Rings - lots; Bloodbowl - Dwarves, Wood Elves; SAGA - Anglo Danes & Welsh; Guildball - Morticians, Engineers; Dropzone/fleet - Shaltari
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