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Games of Saga 2 - rules to remember
#2
Thanks Chris, it was great fun. Looking forward to playing some more SAGA

The Anglo Dane Warlord no doubt was the subject of many a song about how he slew the Viking Warlord who had butchered so many of his men in single combat.

That very few warriors returned from the battle with him wasn't important Wink

Don't think it would have made a huge difference to the battle anyway, but good to know for next time.

My things to remember from yesterday are;

- The free manoeuvre if you're outside of 'L' of an enemy can only take you up to 'L'
- With 8 aggression the Warlord is surprisingly good at taking out small units
Warhammer 40K - Knights of Saret (Space Marines), Cult of the Damned (Chaos/Daemons), 1st ERF (Astra Militarum), Death Guard & The Purge (Chaos/DG/Daemons), House Landsraad (Imperial Knights)
LOTR - Rohan, Mordor, Dwarves, Moria
Mordhiem - The Wild Rose Company (Dwarves)
Bloodbowl - Humans, Orcs, Dwarves, Undead
Guildball - Brewers, Masons
Dropfleet - UCM, Scourge, Shaltari, PHR
Dropzone - UCM
XWing - Rebels, Imperials
Bolt Action - Fallschrimjager
Gates of Antares - Algoryn
SAGA - Vikings, Irish

Currently Working On - Gates of Anatares - Ghar, Warhammer 40K - Death Guard and Necrons

Dismantle Mines, Yes? Or... you die..." - Variks, House of Judgement
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RE: Games of Saga 2 - rules to remember - by LukeR - 16-05-2018, 11:39 AM

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