13-01-2018, 08:21 PM
Quite happy to start with a combat patrol - but how does it work further into the campaign when we have more points/PL to spend?
Because with those restrictions you basically can't take tanks which as Imperial Guard feels a bit disappointing!
Because with those restrictions you basically can't take tanks which as Imperial Guard feels a bit disappointing!
Warhammer 40K - Knights of Saret (Space Marines), Cult of the Damned (Chaos/Daemons), 1st ERF (Astra Militarum), Death Guard & The Purge (Chaos/DG/Daemons), House Landsraad (Imperial Knights)
LOTR - Rohan, Mordor, Dwarves, Moria
Mordhiem - The Wild Rose Company (Dwarves)
Bloodbowl - Humans, Orcs, Dwarves, Undead
Guildball - Brewers, Masons
Dropfleet - UCM, Scourge, Shaltari, PHR
Dropzone - UCM
XWing - Rebels, Imperials
Bolt Action - Fallschrimjager
Gates of Antares - Algoryn
SAGA - Vikings, Irish
Currently Working On - Gates of Anatares - Ghar, Warhammer 40K - Death Guard and Necrons
Dismantle Mines, Yes? Or... you die..." - Variks, House of Judgement
LOTR - Rohan, Mordor, Dwarves, Moria
Mordhiem - The Wild Rose Company (Dwarves)
Bloodbowl - Humans, Orcs, Dwarves, Undead
Guildball - Brewers, Masons
Dropfleet - UCM, Scourge, Shaltari, PHR
Dropzone - UCM
XWing - Rebels, Imperials
Bolt Action - Fallschrimjager
Gates of Antares - Algoryn
SAGA - Vikings, Irish
Currently Working On - Gates of Anatares - Ghar, Warhammer 40K - Death Guard and Necrons
Dismantle Mines, Yes? Or... you die..." - Variks, House of Judgement