10-08-2011, 12:04 AM
A few games have been ending in draws recently due to time constraint and no caster kill being achieved, so to this end i think a clear way to tell the victor is needed:
Games should be played to 7 turns each, both to help with time and to help the games come to a conclusion.
Games are mostly going to be caster kill, whoever kills the opposing caster wins. If both casters are still alive after 7 turns then the caster with the least damage wins, or if neither caster has been harmed then most points killed would determine the winner instead. Hopefully this will help get more games to a clear cut finish.
Games should be played to 7 turns each, both to help with time and to help the games come to a conclusion.
Games are mostly going to be caster kill, whoever kills the opposing caster wins. If both casters are still alive after 7 turns then the caster with the least damage wins, or if neither caster has been harmed then most points killed would determine the winner instead. Hopefully this will help get more games to a clear cut finish.
WARHAMMER/AGE OF SIGMAR: khorne warriors of chaos
WARMACHINE: Khador, mercenaries
BOLT ACTION 51st highlander division (in progress)
KILL TEAM: Adeptus mechanicus
WARMACHINE: Khador, mercenaries
BOLT ACTION 51st highlander division (in progress)
KILL TEAM: Adeptus mechanicus