07-09-2016, 02:16 PM
I cannot choose between these lists, I will post up pro's and cons, lists 2-3 are based off list 1.
What would people LEAST like to face!
LIST1:
This is the list that I took to Summer Skies and came 3rd, I'm pretty happy with the list and know it quite well as its very similar to the list I took to cally.
Pros:
Reserves come on a 2+/4+ (I like to Null Deploy)
Warp Spiders (And Wraithknight) can auto run 6"
I know the list
Anti-Scout/Infiltrate list with Servo Skulls
Cons:
A lot of tax, Vyper and Warlocks are easy KPs
Null deploying can be risky on an open board with a Bastion to hide behind
vulnerable to deathstars with Invis
Lacks a little obsec with only 2 units
Army Points Total: 1849
Primary Detachment: Craftworld Eldar Combined Arms Detachment:
HQ1: Autarch (70) Skyrunner (15) [85] (WARLORD)
Troop1: Windriders (51) 3 Scatter Lasers (30) [81]
Troop2: Windriders (51) 3 Scatter Lasers (30) [81]
HS1: Vauls Weapon Battery (30) D-Cannon (25) [55]
HS2: Vauls Weapon Battery (30) D-Cannon (25) [55]
HS3: Vauls Weapon Battery (30) D-Cannon (25) [55]
Secondary Detachment: Craftworld Eldar War Host:
Core: Windrider Host:
HQ2: Farseer (100) Skyrunner (15) [115]
HQ3: Warlock Conclave (35) Skyrunner (15) [50]
Troop3: Windriders (51) 3 Scatter Lasers (30) [81]
Troop4: Windriders (51) 3 Scatter Lasers (30) [81]
Troop5: Windriders (51) 3 Scatter Lasers (30) [81]
FA1: Vyper Squadron [40]
Auxiliary: Wraith-Constructs:
LoW1: Wraithknight (295) Heavy Wraithcannons (0) 2 Scatter Lasers (30) [325]
Auxiliary: Aspect Host:
FA2: Warp Spiders (95) Exarch (10) [105]
FA3: Warp Spiders (95) Exarch (10) [105]
FA4: Warp Spiders (95) Exarch (10) [105]
Auxiliary: Aspect Host:
FA5: Warp Spiders (95) Exarch (10) [105]
FA6: Warp Spiders (95) Exarch (10) [105]
FA7: Warp Spiders (95) Exarch (10) [105]
Tertiary Detachment: Inquisitorial Detachment:
HQ4: Xenos Inquisitor (25) 3 Servo Skulls (9) [34]
LIST2:
PROs vs List1:
more warp charge (better chance of invis)
more obsec 4 units as opposed to 2
has a bastion with comms relay - can sit on an objective
No tax units
CONs vs List1:
No auto run 6" for the Spiders
1 unit less of Windriders
3 units of Spiders are BS4/5
Primary Detachment: Craftworld Eldar Combined Arms Detachment:
HQ1: Farseer (100) Skyrunner (15) Spear (5) [120]
HQ2: Farseer (100) Skyrunner (15) [115] (WARLORD)
Troop1: Windriders (51) 3 Scatter Lasers (30) [81]
Troop2: Windriders (51) 3 Scatter Lasers (30) [81]
Troop3: Windriders (51) 3 Scatter Lasers (30) [81]
Troop4: Windriders (51) 3 Scatter Lasers (30) [81]
Fast Attack1: Warp Spiders (95) 1 Additional Warp Spider (19) Exarch (10) [124]
Fast Attack2: Warp Spiders (95) 1 Additional Warp Spider (19) Exarch (10) [124]
Fast Attack3: Warp Spiders (95) 1 Additional Warp Spider (19) Exarch (10) [124]
Heavy Support1: Vauls Weapon Battery (30) D-Cannon (25) [55]
Heavy Support2: Vauls Weapon Battery (30) D-Cannon (25) [55]
Heavy Support3: Vauls Weapon Battery (30) D-Cannon (25) [55]
Lord of War1: Wraithknight (295) Heavy Wraithcannons (0) 2 Scatter Lasers (30) [325]
Fortification1: Imperial Bastion (75) Comms Relay (20) [95]
Secondary Detachment: Craftworld Eldar Aspect Host:
Fast Attack4: Warp Spiders (95) Exarch (10) [105]
Fast Attack5: Warp Spiders (95) Exarch (10) [105]
Fast Attack6: Warp Spiders (95) Exarch (10) [105]
Tertiary Detachment: Inquisitorial Detachment:
HQ3: Xenos Inquisitor (25) 3 Servo Skulls (9) [34]
LIST3:
PROs:
CULEXUS I'm much better vs Invisible deathstars
more obsec 5 units as opposed to 2 (or the 4 from list2)
has a bastion with comms relay - can sit on an objective, escape hatch can go near another.
No tax units
CONs:
Potentially vulnerable to Scouting/Infiltrating armies
No auto run 6" for the Spiders
3 units of Spiders are BS4/5* 1 unit doesn't even have an exarch!
Less Warp Charge
Primary Detachment: Craftworld Eldar Combined Arms Detachment:
HQ1: Farseer (100) Skyrunner (15) [115] (WARLORD)
Troop1: Windriders (51) 3 Scatter Lasers (30) [81]
Troop2: Windriders (51) 3 Scatter Lasers (30) [81]
Troop3: Windriders (51) 3 Scatter Lasers (30) [81]
Troop4: Windriders (51) 3 Scatter Lasers (30) [81]
Troop5: Windriders (51) 3 Scatter Lasers (30) [81]
Fast Attack1: Warp Spiders (95) Exarch (10) [105]
Fast Attack2: Warp Spiders (95) Exarch (10) [105]
Fast Attack3: Warp Spiders [95]
Heavy Support1: Vauls Weapon Battery (30) D-Cannon (25) [55]
Heavy Support2: Vauls Weapon Battery (30) D-Cannon (25) [55]
Heavy Support3: Vauls Weapon Battery (30) Shadow Weaver [30]
Lord of War1: Wraithknight (295) Heavy Wraithcannons (0) 1 Scatter Laser (15) [310]
Fortification1: Imperial Bastion (75) Comms Relay (20) Escape Hatch (25) [120]
Secondary Detachment: Craftworld Eldar Aspect Host:
Fast Attack4: Warp Spiders (95) Exarch (10) [105]
Fast Attack5: Warp Spiders (95) Exarch (10) [105]
Fast Attack6: Warp Spiders (95) Exarch (10) [105]
Tertiary Detachment: Assassinorum Detachment:
Elite1: Culexus Assassin [140]
I cannot choose between all 3, no doubt that all 3 are nasty. If I want to win events I need to be ruthless in the list building phase of the game. All 3 lists have good pros and cons.
Essentially the choice comes down to is the Culexus worth it?
Whats your say?
What would people LEAST like to face!
LIST1:
This is the list that I took to Summer Skies and came 3rd, I'm pretty happy with the list and know it quite well as its very similar to the list I took to cally.
Pros:
Reserves come on a 2+/4+ (I like to Null Deploy)
Warp Spiders (And Wraithknight) can auto run 6"
I know the list
Anti-Scout/Infiltrate list with Servo Skulls
Cons:
A lot of tax, Vyper and Warlocks are easy KPs
Null deploying can be risky on an open board with a Bastion to hide behind
vulnerable to deathstars with Invis
Lacks a little obsec with only 2 units
Army Points Total: 1849
Primary Detachment: Craftworld Eldar Combined Arms Detachment:
HQ1: Autarch (70) Skyrunner (15) [85] (WARLORD)
Troop1: Windriders (51) 3 Scatter Lasers (30) [81]
Troop2: Windriders (51) 3 Scatter Lasers (30) [81]
HS1: Vauls Weapon Battery (30) D-Cannon (25) [55]
HS2: Vauls Weapon Battery (30) D-Cannon (25) [55]
HS3: Vauls Weapon Battery (30) D-Cannon (25) [55]
Secondary Detachment: Craftworld Eldar War Host:
Core: Windrider Host:
HQ2: Farseer (100) Skyrunner (15) [115]
HQ3: Warlock Conclave (35) Skyrunner (15) [50]
Troop3: Windriders (51) 3 Scatter Lasers (30) [81]
Troop4: Windriders (51) 3 Scatter Lasers (30) [81]
Troop5: Windriders (51) 3 Scatter Lasers (30) [81]
FA1: Vyper Squadron [40]
Auxiliary: Wraith-Constructs:
LoW1: Wraithknight (295) Heavy Wraithcannons (0) 2 Scatter Lasers (30) [325]
Auxiliary: Aspect Host:
FA2: Warp Spiders (95) Exarch (10) [105]
FA3: Warp Spiders (95) Exarch (10) [105]
FA4: Warp Spiders (95) Exarch (10) [105]
Auxiliary: Aspect Host:
FA5: Warp Spiders (95) Exarch (10) [105]
FA6: Warp Spiders (95) Exarch (10) [105]
FA7: Warp Spiders (95) Exarch (10) [105]
Tertiary Detachment: Inquisitorial Detachment:
HQ4: Xenos Inquisitor (25) 3 Servo Skulls (9) [34]
LIST2:
PROs vs List1:
more warp charge (better chance of invis)
more obsec 4 units as opposed to 2
has a bastion with comms relay - can sit on an objective
No tax units
CONs vs List1:
No auto run 6" for the Spiders
1 unit less of Windriders
3 units of Spiders are BS4/5
Primary Detachment: Craftworld Eldar Combined Arms Detachment:
HQ1: Farseer (100) Skyrunner (15) Spear (5) [120]
HQ2: Farseer (100) Skyrunner (15) [115] (WARLORD)
Troop1: Windriders (51) 3 Scatter Lasers (30) [81]
Troop2: Windriders (51) 3 Scatter Lasers (30) [81]
Troop3: Windriders (51) 3 Scatter Lasers (30) [81]
Troop4: Windriders (51) 3 Scatter Lasers (30) [81]
Fast Attack1: Warp Spiders (95) 1 Additional Warp Spider (19) Exarch (10) [124]
Fast Attack2: Warp Spiders (95) 1 Additional Warp Spider (19) Exarch (10) [124]
Fast Attack3: Warp Spiders (95) 1 Additional Warp Spider (19) Exarch (10) [124]
Heavy Support1: Vauls Weapon Battery (30) D-Cannon (25) [55]
Heavy Support2: Vauls Weapon Battery (30) D-Cannon (25) [55]
Heavy Support3: Vauls Weapon Battery (30) D-Cannon (25) [55]
Lord of War1: Wraithknight (295) Heavy Wraithcannons (0) 2 Scatter Lasers (30) [325]
Fortification1: Imperial Bastion (75) Comms Relay (20) [95]
Secondary Detachment: Craftworld Eldar Aspect Host:
Fast Attack4: Warp Spiders (95) Exarch (10) [105]
Fast Attack5: Warp Spiders (95) Exarch (10) [105]
Fast Attack6: Warp Spiders (95) Exarch (10) [105]
Tertiary Detachment: Inquisitorial Detachment:
HQ3: Xenos Inquisitor (25) 3 Servo Skulls (9) [34]
LIST3:
PROs:
CULEXUS I'm much better vs Invisible deathstars
more obsec 5 units as opposed to 2 (or the 4 from list2)
has a bastion with comms relay - can sit on an objective, escape hatch can go near another.
No tax units
CONs:
Potentially vulnerable to Scouting/Infiltrating armies
No auto run 6" for the Spiders
3 units of Spiders are BS4/5* 1 unit doesn't even have an exarch!
Less Warp Charge
Primary Detachment: Craftworld Eldar Combined Arms Detachment:
HQ1: Farseer (100) Skyrunner (15) [115] (WARLORD)
Troop1: Windriders (51) 3 Scatter Lasers (30) [81]
Troop2: Windriders (51) 3 Scatter Lasers (30) [81]
Troop3: Windriders (51) 3 Scatter Lasers (30) [81]
Troop4: Windriders (51) 3 Scatter Lasers (30) [81]
Troop5: Windriders (51) 3 Scatter Lasers (30) [81]
Fast Attack1: Warp Spiders (95) Exarch (10) [105]
Fast Attack2: Warp Spiders (95) Exarch (10) [105]
Fast Attack3: Warp Spiders [95]
Heavy Support1: Vauls Weapon Battery (30) D-Cannon (25) [55]
Heavy Support2: Vauls Weapon Battery (30) D-Cannon (25) [55]
Heavy Support3: Vauls Weapon Battery (30) Shadow Weaver [30]
Lord of War1: Wraithknight (295) Heavy Wraithcannons (0) 1 Scatter Laser (15) [310]
Fortification1: Imperial Bastion (75) Comms Relay (20) Escape Hatch (25) [120]
Secondary Detachment: Craftworld Eldar Aspect Host:
Fast Attack4: Warp Spiders (95) Exarch (10) [105]
Fast Attack5: Warp Spiders (95) Exarch (10) [105]
Fast Attack6: Warp Spiders (95) Exarch (10) [105]
Tertiary Detachment: Assassinorum Detachment:
Elite1: Culexus Assassin [140]
I cannot choose between all 3, no doubt that all 3 are nasty. If I want to win events I need to be ruthless in the list building phase of the game. All 3 lists have good pros and cons.
Essentially the choice comes down to is the Culexus worth it?
Whats your say?