21-05-2016, 09:54 PM
Sorry, another similar looking list, but this is what I'm thinking now (really need to get some play testing in!):
Dark Angels (1850)
Dark Angels Ravenwing Strike Force (1405)
Librarian – lvl2, bike, force axe [110] -Warlord-
Ravenwing Command Squad – 5 black knights incl. apothecary [230]
Ravenwing Black knights – 5 black knights [200]
Ravenwing attack bike squad – 3 attack bikes with multi-meltas [165]
Ravenwing attack bike squad – 3 attack bikes with multi-meltas [165]
Ravenwing bike squad – 2 grav guns, combi-grav [115]
Ravenwing bike squad – 2 grav guns, combi-grav [115]
Darkshroud [80]
3 Ravenwing Landspeeders – tml and hb [225]
Brazen Claws Allied Detachment (305)
Librarian – force staff, auspex [70]
Command Squad - Drop Pod, 4 meltaguns, apothecary [180]
5 Scouts [55]
Officio Assassinorium Dataslate (140)
Culexus Assassin [140]
So basically moved more stuff into the strike force. Rest of the force just needs to not get tabled turn 1. Or I deploy everything depending on mission/opponent. Brazen Claw allies have iron hands chapter tactics, mainly for 4+FNP for command squad, who will hopefully cause some damage to a high priority target when they come in and then survive the next turn (this is perhaps doubtful...)
Can literally put nothing on the table when I deploy, followed by infiltrators and then the drop pod turn 1, so I really want to go second with this. Will have to be very careful where I put the scouts and culexus.
Will see how it does. Tempted to drop the land speeders for a callidus assassin (!) and some bikes with flamers or another scout squad
Dark Angels (1850)
Dark Angels Ravenwing Strike Force (1405)
Librarian – lvl2, bike, force axe [110] -Warlord-
Ravenwing Command Squad – 5 black knights incl. apothecary [230]
Ravenwing Black knights – 5 black knights [200]
Ravenwing attack bike squad – 3 attack bikes with multi-meltas [165]
Ravenwing attack bike squad – 3 attack bikes with multi-meltas [165]
Ravenwing bike squad – 2 grav guns, combi-grav [115]
Ravenwing bike squad – 2 grav guns, combi-grav [115]
Darkshroud [80]
3 Ravenwing Landspeeders – tml and hb [225]
Brazen Claws Allied Detachment (305)
Librarian – force staff, auspex [70]
Command Squad - Drop Pod, 4 meltaguns, apothecary [180]
5 Scouts [55]
Officio Assassinorium Dataslate (140)
Culexus Assassin [140]
So basically moved more stuff into the strike force. Rest of the force just needs to not get tabled turn 1. Or I deploy everything depending on mission/opponent. Brazen Claw allies have iron hands chapter tactics, mainly for 4+FNP for command squad, who will hopefully cause some damage to a high priority target when they come in and then survive the next turn (this is perhaps doubtful...)
Can literally put nothing on the table when I deploy, followed by infiltrators and then the drop pod turn 1, so I really want to go second with this. Will have to be very careful where I put the scouts and culexus.
Will see how it does. Tempted to drop the land speeders for a callidus assassin (!) and some bikes with flamers or another scout squad
40K - Dark Angels, Dark Eldar, Necrons; Lord of the Rings - lots; Bloodbowl - Dwarves, Wood Elves; SAGA - Anglo Danes & Welsh; Guildball - Morticians, Engineers; Dropzone/fleet - Shaltari