(06-05-2016, 10:39 AM)jjakaalbinoboy Wrote:(05-05-2016, 09:17 PM)jaqenhgar Wrote: Heldrake instead of forge fiend?
My thoughts exactly, plus you haven't got a lot of anti-air either so it would fill that role.
this is a alternate list I came up with, I downgrade the black legion chaos space marine squad and then swap the forge fiend for a 10 man havoc squad with missile launchers, including flakk missiles, this give me a unit that can sit in my deployment zone and hold a objective for me, while being able to lay down 4 frag/krak/flakk missiles a turn.
as for a hell drake, I can get one in the list easy, the problem is I don't have a model for it yet, and I won't be able to get one till June, which gives me like a week to practise with it in my list.
of course if you guys are happy for me to proxy, I can always use one of my ork flyers to proxxie it.
+++++++++++++++++++++++++++++++++++++++++++++++++++++++
PLAYER: Samuel cook
ALLIANCE LEVEL: BATTLE BROTHERS
PRIMARY DETACHMENT: COMBINED ARMS DETACHMENT: Chaos space marines codex, Faction Chaos Space Marine
HQ1: Chaos lord (65) Mark of Khrone (10), Axe of blind fury (35), Sigil of corruption (25), Juggernaut of khrone (35), Veterans of the long war (5), gift of mutation (10). [185] (WARLORD)
HQ2: Sorcerer (60) Level 3 (50), Bike (20), Force stave (0), Spell Familiar (15), Aura of dark glory(15), Veterans of the long war (5), burning brand of skalathrax (30). [195]
Troop1: Chaos space marines (75) + 5 Chaos space marines (65), 2 Plasma guns (30), Veterans of the long war (10) [180]
Troop2: Chaos space marines (75) + 5 Chaos space marines (65), 2 Plasma guns (30), Veterans of the long war (10) [180]
FA1: Chaos bikers (70) + 4 Chaos bikers (80), Mark of Nurgle (42), Power fist (25), 2 melta guns (20), Veterans of the long war (7) [244]
HS1: Maulerfiend (125) 2 Lasher tendrils (10) [135]
HS2: Maulerfiend (125) 2 Lasher tendrils (10) [135]
HS3: Havocs (75) + 5 havocs (65), 4 Missile launchers (60), flakk missiles (40) [240]
Transport1: Rhino (Transport Troop1) [35]
Transport2: Rhino (Transport Troop2) [35]
TOTAL [1564pts]
SECONDARY DETACHMENT: Allied Detachment: Black Legion Codex supplement, Faction Chaos Space Marines
HQ1: Sorcerer (60) Level 3 (50), Bike (20), Force Axe (0), Spell Familiar (15), Aura of dark glory(15), Veterans of the long war (5). [165]
Troop1: Chaos space marines (75) + Veterans of the long war (5), swap bolt guns for close combat weapons (0), flamer (5) [85]
Transport1: Rhino (Transport Troop1) [35]
TOTAL [285pts]
Army total: [1849pts]
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40K: Orks and Chaos Space Marines
standard deffwing tactic: rush fast and hit like a runaway freight train with a rocket booster on the last carriage...
remember kids, never trust an ork who shows his teeth
standard deffwing tactic: rush fast and hit like a runaway freight train with a rocket booster on the last carriage...
remember kids, never trust an ork who shows his teeth