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LOTR Campaign Rules and Map
#51
Unfortunate that the dwarves have gone to ground as it significantly changes the game dynamic in the North. Sad

Rhun moves to Erebor.
History is written by the victors - Sir Winston Churchill
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#52
(13-05-2016, 01:25 PM)Agincourt Wrote: Unfortunate that the dwarves have gone to ground as it significantly changes the game dynamic in the North. Sad

Rhun moves to Erebor.

Yep, but the ebb and flow of the tides of battle respect no plan.

Thanks for the move, just waiting for Rob now.
40K - Dark Angels, Dark Eldar, Necrons; Lord of the Rings - lots; Bloodbowl - Dwarves, Wood Elves; SAGA - Anglo Danes & Welsh; Guildball - Morticians, Engineers; Dropzone/fleet - Shaltari
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#53
(13-05-2016, 05:55 PM)jaqenhgar Wrote:
(13-05-2016, 01:25 PM)Agincourt Wrote: Unfortunate that the dwarves have gone to ground as it significantly changes the game dynamic in the North. Sad

Rhun moves to Erebor.

Yep, but the ebb and flow of the tides of battle respect no plan.

Thanks for the move, just waiting for Rob now.

We have no plan therefore we deserve respect Tongue
History is written by the victors - Sir Winston Churchill
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#54
Sorry for the delay. Harad were on holiday catching up on their tan.

We'll be taking a little trip to 23 - Belfalas.
LOTR/Hobbit SBG: Rohan, Minas Tirith, Numenor, Mordor, Moria & Angmar, Isengard, Harad & Umbar, Eregion & Rivendel, Durins Folk, Fellowship, White Council
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#55
Thanks Rob, Paul has moved to take Erebor, Will is moving the forces of Mordor to renew the assault on 21, while I will move Isengard to assault Luke at 17...

Will update map shortly, Stu and JJ to move next.
40K - Dark Angels, Dark Eldar, Necrons; Lord of the Rings - lots; Bloodbowl - Dwarves, Wood Elves; SAGA - Anglo Danes & Welsh; Guildball - Morticians, Engineers; Dropzone/fleet - Shaltari
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#56
I'll move to retake Southern Mirkwood at 11.
Figures painted in 2016: 4 Blush
"What this game needs is a panda with a chaingun."
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#57
Think you mean 10 (Dol Guldur)? (You already have 11 as it's your capital!)
40K - Dark Angels, Dark Eldar, Necrons; Lord of the Rings - lots; Bloodbowl - Dwarves, Wood Elves; SAGA - Anglo Danes & Welsh; Guildball - Morticians, Engineers; Dropzone/fleet - Shaltari
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#58
(19-05-2016, 02:24 PM)jaqenhgar Wrote: Think you mean 10 (Dol Guldur)? (You already have 11 as it's your capital!)

Doh! Yep, I'll move back to reclaim the "Hill of Sorcery", Dol Guldur at 10.
Figures painted in 2016: 4 Blush
"What this game needs is a panda with a chaingun."
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#59
Rivendell Elves move from Northern Mirkwood to Erebor to engage the Easterlings.
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#60
Awesome, map updating in progress. Luke and Matt to move now (although Luke can only choose to run and hide in helms deep or stand and fight like a man!)
40K - Dark Angels, Dark Eldar, Necrons; Lord of the Rings - lots; Bloodbowl - Dwarves, Wood Elves; SAGA - Anglo Danes & Welsh; Guildball - Morticians, Engineers; Dropzone/fleet - Shaltari
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