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Guild Ball
#9
Steamforged have dropped some spoilers for season 4 rule changes. So far no major changes.
Zoe's can now be measured from any part of the template, instead of the middle. I think we was doing this anyway. Also most aoe ranges will be reduced by 2" to reflect this, so that aoe's don't get a massive range.
Any kicks within 4" will get a minus 1 to the target number, the same as tap in goal shots, which makes sense.
Lastly to encourage mayhem earlier in the game, the kicking team will get 1 momentum on turn 1.
So far the changes are very minor but logical.
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6mm WW2- XXX Corps            28mm WW2- Rules of Engagement, Bolt Action, Chain of Command
28mm Zulu War- Still painting !!  SAGA Normans, Saracens
Bolt Action - German and British Infantry
Malifaux - Gremlins
Guildball - Butchers,Hunters, Farmers
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Messages In This Thread
Guild Ball - by Noisysteve - 20-05-2015, 08:34 AM
RE: Guild Ball - by Noisysteve - 20-05-2015, 04:00 PM
RE: Guild Ball - by Noisysteve - 20-10-2016, 06:33 PM
RE: Guild Ball - by Noisysteve - 20-10-2016, 09:29 PM
RE: Guild Ball - by jaqenhgar - 21-10-2016, 12:51 PM
RE: Guild Ball - by Gareth - 21-10-2016, 07:35 PM
RE: Guild Ball - by Noisysteve - 12-05-2017, 11:58 AM
RE: Guild Ball - by jaqenhgar - 12-05-2017, 01:18 PM
RE: Guild Ball - by Noisysteve - 18-07-2018, 08:25 AM
RE: Guild Ball - by jaqenhgar - 18-07-2018, 10:49 AM
RE: Guild Ball - by Noisysteve - 19-07-2018, 08:10 AM
RE: Guild Ball - by Noisysteve - 08-08-2018, 04:01 PM
RE: Guild Ball - by jaqenhgar - 08-08-2018, 06:16 PM
RE: Guild Ball - by Noisysteve - 13-09-2018, 04:17 PM

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