14-06-2015, 08:24 PM
Sounds interesting!
Just stripping the list down what has been really good is the core reclamation legion and wraiths:
Overlord - solar pulse, res orb
10 lychguard war scythes
10 warriors ghost ark
10 warriors ghost ark
5 immortals
3 tomb blades nebuloscopes
Canoptek wraiths 5 whip coils
3 scarabs
Canoptek spyder
This is 1350 points.
Just rethinking what the last 500 points could be spent on. The overlord can keep the lychguard unit alive for two turns. Could go with 500 pts of dark Eldar allies for deep striking S8 ap2 and fast vehicles, although I'd need to keep them away from the necrons:
Archon - blaster
5 kab warriors blaster
5 kab warriors blaster
5 kab true born 4 blasters raider night shields
Or just stick with necrons and take a night scythe for the immortals:
Royal court
Zahndrek
Cryptek
Lord
warscythe (for overlord)
+ 5 immortals night scythe
Cryptek picks up the solar staff, lord takes res orb, instead of overlord. Zahndrek and lord and cryptek in warscythe unit, overlord in night scythe so they have a warscythe in the unit. Unless it's better to put the warscythe unit in the night scythe.
So this would have dropped the 8 man sword and shield unit, and cut down on the royal court to take a night scythe and boost the immortals and a second ghost ark. For comparison here is the original list:
Zahndrek
2 x 10 Warriors, 1 with Ghost Ark
5 Immortals - gauss
3 tomb blades - nebuloscopes
10 Lychguard - war scythes
8 Lychguard - shields and swords
Canoptek Harvest:
6 Wraiths - 5 whip coils
3 scarabs
Spyder
Royal Court:
Overlord res ord warscythe veil of darkness
Lord solar staff
Orikan
Just stripping the list down what has been really good is the core reclamation legion and wraiths:
Overlord - solar pulse, res orb
10 lychguard war scythes
10 warriors ghost ark
10 warriors ghost ark
5 immortals
3 tomb blades nebuloscopes
Canoptek wraiths 5 whip coils
3 scarabs
Canoptek spyder
This is 1350 points.
Just rethinking what the last 500 points could be spent on. The overlord can keep the lychguard unit alive for two turns. Could go with 500 pts of dark Eldar allies for deep striking S8 ap2 and fast vehicles, although I'd need to keep them away from the necrons:
Archon - blaster
5 kab warriors blaster
5 kab warriors blaster
5 kab true born 4 blasters raider night shields
Or just stick with necrons and take a night scythe for the immortals:
Royal court
Zahndrek
Cryptek
Lord
warscythe (for overlord)
+ 5 immortals night scythe
Cryptek picks up the solar staff, lord takes res orb, instead of overlord. Zahndrek and lord and cryptek in warscythe unit, overlord in night scythe so they have a warscythe in the unit. Unless it's better to put the warscythe unit in the night scythe.
So this would have dropped the 8 man sword and shield unit, and cut down on the royal court to take a night scythe and boost the immortals and a second ghost ark. For comparison here is the original list:
Zahndrek
2 x 10 Warriors, 1 with Ghost Ark
5 Immortals - gauss
3 tomb blades - nebuloscopes
10 Lychguard - war scythes
8 Lychguard - shields and swords
Canoptek Harvest:
6 Wraiths - 5 whip coils
3 scarabs
Spyder
Royal Court:
Overlord res ord warscythe veil of darkness
Lord solar staff
Orikan
40K - Dark Angels, Dark Eldar, Necrons; Lord of the Rings - lots; Bloodbowl - Dwarves, Wood Elves; SAGA - Anglo Danes & Welsh; Guildball - Morticians, Engineers; Dropzone/fleet - Shaltari