21-05-2015, 07:03 AM
Necrons are super durable! And you're right Chris, they will give you board control!
Veil is a risk, but its a very immediate threat, I like the fact it gives you mobility turn4/5 when you need to be on objectives at the end of the game.
I've been doing the math on my list as well:
22 Str 4 (8 TL)
2 StrD Blasts
2 StrD single shots
8 Str8 Ap2 shots
116 Str6 Shots (18 are range 24 bladestorm) (98 are range 36)
And I'm not even sure I have enough fire power to hurt Necrons, luckily the entire army is mobile even the War Walkers aren't slow thanks to Battle Focus.
Veil is a risk, but its a very immediate threat, I like the fact it gives you mobility turn4/5 when you need to be on objectives at the end of the game.
I've been doing the math on my list as well:
22 Str 4 (8 TL)
2 StrD Blasts
2 StrD single shots
8 Str8 Ap2 shots
116 Str6 Shots (18 are range 24 bladestorm) (98 are range 36)
And I'm not even sure I have enough fire power to hurt Necrons, luckily the entire army is mobile even the War Walkers aren't slow thanks to Battle Focus.