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Campaign Rules Adjustments/Improvements
#2
Personally I think this may make it too easy to get ship Xp as some of the crew skill abilities are quite powerful. Maybe pick a "ship of the match" which gets to roll 3D6 instead of 2D6. you've just got have a good reason for choosing it - possibly allow this ship to be one that's been crippled to mitigate the -1 Ld?

Also I'm assuming you mean roll 3d6 and pick the highest two? as just rolling 3D6 will make it very very easy to get crew Xp

Edit:- the above is reference the first idea, I like the second idea!
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RE: Campaign Rules Adjustments/Improvements - by will - 01-12-2013, 08:43 PM

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