Ok Paul, few questions. 1st one repeated from the weekly thread.
Are we restricted on number of Lords and / or Rare?
You said that armies evolve. Does that mean we write an initial list, and then it varies from that, or do we more or less get to pick a fresh army each campaign round?
I'm mainly asking as Today I have been building a rare unit, and I wasn't expecting to be able to take a Lord, but did expect to be able to include rares. Secondly I can always pick up some more models, but again need to know in what way. I need extras because of the Deamonic Table, and could go one unit of each Core, but `I wasn't looking at the 1500/1750 list until need month. If I am stuck with the core of what I take this week, I need to look further in advance, particularly if I am going to have to duplicate units, (i.e. Bloodletters* in Attack, Bloodletters* in Defence, combined army now has two units of Bloodletters*, which it might not have to start.)
*Don't expect Bloodletters
Further question, what happens with mounted units / chariots / monsters that cannot enter a building?
Are we restricted on number of Lords and / or Rare?
You said that armies evolve. Does that mean we write an initial list, and then it varies from that, or do we more or less get to pick a fresh army each campaign round?
I'm mainly asking as Today I have been building a rare unit, and I wasn't expecting to be able to take a Lord, but did expect to be able to include rares. Secondly I can always pick up some more models, but again need to know in what way. I need extras because of the Deamonic Table, and could go one unit of each Core, but `I wasn't looking at the 1500/1750 list until need month. If I am stuck with the core of what I take this week, I need to look further in advance, particularly if I am going to have to duplicate units, (i.e. Bloodletters* in Attack, Bloodletters* in Defence, combined army now has two units of Bloodletters*, which it might not have to start.)
*Don't expect Bloodletters
Further question, what happens with mounted units / chariots / monsters that cannot enter a building?
Star Wars Legion - Rebels
Guildball - Alchemists
Blood Bowl - Lizardmen
Guildball - Alchemists
Blood Bowl - Lizardmen