10-12-2015, 12:26 PM
OK looking at the rules to your list on FFOR, that is a serious amount of firepower you can bring for 1500pts! Also, your units are incredibly tough...
I notice you don't have a commander paid for so you may want to take something out to add one - gives you a bonus on the initiative role and means you can use command cards.
I'll be using a level 5 commander in our game on Tues so will be able to use 5 cards a turn although have definitely not mastered their use yet! (I need to add such a high level commander because don't have enough models to make up to 1500 without him)
I notice you don't have a commander paid for so you may want to take something out to add one - gives you a bonus on the initiative role and means you can use command cards.
I'll be using a level 5 commander in our game on Tues so will be able to use 5 cards a turn although have definitely not mastered their use yet! (I need to add such a high level commander because don't have enough models to make up to 1500 without him)
40K - Dark Angels, Dark Eldar, Necrons; Lord of the Rings - lots; Bloodbowl - Dwarves, Wood Elves; SAGA - Anglo Danes & Welsh; Guildball - Morticians, Engineers; Dropzone/fleet - Shaltari