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2500high list thoughts?
#4
A) the spell is light of battle?? its number 3 on lore of light reason the death block is going horde formation and will get flank charge everyone goes into the death blcok bar the light wizard who goes into an archer or one of the other blocks
B)the problem is while i can make it so the unit is unkillable (wskill 10, -1 to hit, T7 ward +2vs magic attacks 4/5+ vs non magic) and maybe even regrow them theres no offesnive buff spells other than time walk (+1 attack double movement always strike first lol is redundant) so getting past +1 is through mass attacks (even space marines die through mass attacks)
c)diverters is though archers i have 64 shots a turn maybe shems burning gaze depends on the diversion
e) done some rolling on the lore charts worse time i rolled was only able to get 4 buff spells but also got dwellers below,banishment and shems burning gaze not great but condering i rolled about ten times to generate means its prttey hard to not get somthing
skullcrushers are a dream match up gaz since they have magic attacks so i have a +2 ward save
the main promblem is flyers but u forget i used to be a dwarf player so flyers were always an issue the formation deployment is paramount in those battles
main thing i enjoy this army it has a combo feel and matches my play style well

ps gaz confused on where i should submit the list any clues??
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Messages In This Thread
2500high list thoughts? - by sprogmcjob - 20-01-2014, 02:08 PM
RE: 2500high list thoughts? - by Etched Oracle - 20-01-2014, 07:20 PM
RE: 2500high list thoughts? - by Gareth - 20-01-2014, 09:19 PM
RE: 2500high list thoughts? - by sprogmcjob - 21-01-2014, 10:32 AM
RE: 2500high list thoughts? - by Gareth - 21-01-2014, 10:44 AM
RE: 2500high list thoughts? - by Gareth - 21-01-2014, 10:47 AM
RE: 2500high list thoughts? - by sprogmcjob - 21-01-2014, 12:24 PM
RE: 2500high list thoughts? - by Gareth - 21-01-2014, 12:47 PM

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