Personally I think this may make it too easy to get ship Xp as some of the crew skill abilities are quite powerful. Maybe pick a "ship of the match" which gets to roll 3D6 instead of 2D6. you've just got have a good reason for choosing it - possibly allow this ship to be one that's been crippled to mitigate the -1 Ld?
Also I'm assuming you mean roll 3d6 and pick the highest two? as just rolling 3D6 will make it very very easy to get crew Xp
Edit:- the above is reference the first idea, I like the second idea!
Also I'm assuming you mean roll 3d6 and pick the highest two? as just rolling 3D6 will make it very very easy to get crew Xp
Edit:- the above is reference the first idea, I like the second idea!