Imperial Guard codex released Jan/Feb? - Printable Version +- Redditch Tabletop Gamers Forum (https://forum.redditchtabletopgamers.com) +-- Forum: Fantasy and Sci-Fi Miniature Gaming (https://forum.redditchtabletopgamers.com/forumdisplay.php?fid=35) +--- Forum: Warhammer 40K (https://forum.redditchtabletopgamers.com/forumdisplay.php?fid=8) +--- Thread: Imperial Guard codex released Jan/Feb? (/showthread.php?tid=1699) |
Imperial Guard codex released Jan/Feb? - manrogue - 05-09-2013 First set of rumours- Here comes the first batch of rumors for 6th edition Imperial Guard codex. Natfka (faeit212 blog author) has received these tidbits. They are supposedly from a playtest document. september, 2nd * Company Command is now the only, real HQ you can chose but you can swap the Commander for a Lord-Commissar. * Primaris Psyker are now Advisors, Bodyguards are gone . * Only Cadian named characters in this document. * Salamander is in as transport for CCS/PCS, open-topped Chimera with Autocannon, transports 6. * Engineeers are Elite now (but 1-3 per slot), can buff squads in the vicinity (think Force Field and such). * Priests must join a squad and won’t take HQ slots. * Veterans, "get some lose some". Size 5-10, can take 1 heavy wepaon or 1 special weapon per 5 soldiers. Bastogne is gone but every Veteran Sarge can give orders now. Can still take shotguns and get option to take pistol & CCW. New Veteran ability allows charging out of transport. * Special Weapon and Heavy Weapon Squads are now 10 men each. * Vendetta is gone, instead Valkyries can take the Vendettas-loadout for +45 points. * Only one entry for Sentinels, no armor upgrade, closed cabin has no game effect but is just cosmetical. * Thunderer/Destroyer is in. Thunderer is a cheap Demolisher with nothing but a hull-mounted Demolisher cannon. Destroyer is a dedicated tank hunter with a laser-lance weapon. Have a, hull-down“ rule that makes them extremely hard to kill if in cover, seem to be area-control units. * There was talk about a new Cadian Veteran plastic set, 5 miniatures with all options. * Heavy Weapon Squad will be repacked to include one sprue of standard Cadian infantry. * Special Weapon Squads might get their own box with a new special weapon sprue (which is also used for Veteran box). RE: Imperial Guard codex released Jan/Feb? - yohanes13 - 06-09-2013 WOOT!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Veterans only getting 2 specials is a pain, I guess it makes stormtroopers more viable though. 10 man heavy weapon squads is kind of interesting, extra meat shield for those lascannons for minimal cost +15 point increase on vendetta, from what I am told that was needed. Really happy I can finally use my destroyer in normal games |