26-11-2013, 06:44 PM
I suggest two alterations to improve gameplay;
Firstly we use 3D6 rather than 2D6 for crew experience rolls after battles to improve crew experience/skills.
Secondly, we be allowed to use our appeal rolls for crew experience/skills re-rolls should we so wish.
In theory these changes shouldn't alter the balance of the game too much but should speed up the process of our ships gaining more of an individual identity?
Any thoughts?
Firstly we use 3D6 rather than 2D6 for crew experience rolls after battles to improve crew experience/skills.
Secondly, we be allowed to use our appeal rolls for crew experience/skills re-rolls should we so wish.
In theory these changes shouldn't alter the balance of the game too much but should speed up the process of our ships gaining more of an individual identity?
Any thoughts?